While we’ve heard some details about the PlayStation 5, Microsoft’s rival with Project Scarlett remains something of an enigma.
We know it’s coming Holiday 2020 and we know it’ll be close to the PS5 in terms of power with the same promises of potential 8K gaming and up to 120fps (at lower resolutions), ray tracing, variable refresh rate support, integrated SSD and a custom-designed CPU based on AMD’s Zen 2 and Radeon RDNA architecture.
What we don’t know is the price or any other potential features. On top of that, Microsoft simply doesn’t have the exclusives it once did with all their games now going to PC as well.
Speaking to The Verge at this weekend’s X019 convention, Xbox chief Phil Spencer says the company has learned their lesson from the last generation and vow to make sure they don’t repeat the same mistakes:
“I would say a learning from the Xbox One generation is we will not be out of position on power or price. If you remember the beginning of this generation we were a hundred dollars more expensive and yes, we were less powerful. And we started Project Scarlett with this leadership team in place with a goal of having market success.”
He also says whatever way the sales winds go, there will be years ahead for the Xbox:
“We had the discussion years ago ‘do we want to go do another generation?’ Yes, and do we think there will be multiple generations ahead of us? I actually think there probably is. So we’re going all in. We’re all-in on Project Scarlett and I want to compete, and I want to compete in the right ways which is why we’re focused on cross-play and backward compatibility.”
Microsoft is also planning to launch its xCloud game streaming service in 2020 which will start with consoles and move to Windows 10 PCs potentially next year. The service will allow players to stream games from the company’s subscription service direct from the cloud.