“Asssassin’s Creed” Film To Run Long

Justin Kurzel’s “Assassin’s Creed” is the next film attempting to break the curse and deliver a great film adaptation of a video game, something that hasn’t yet happened despite a handful of decent attempts (“Prince of Persia,” “Mortal Kombat,” “Silent Hill”).

Set for release in December, the “Macbeth” and “Snowtown” director has seemingly all the right elements in place – an excellent cast led by Michael Fassbender and Marion Cotillard, a strong cinematic property, and a story that isn’t a direct adaptation so much as one set in that universe and reportedly doesn’t feel the need to be slavish to fan service.

It also boasts a suitably epic runtime. An Empire Cinemas posting indicates that the film clocks in at a hefty 140 minute runtime – easily making it not just the longest film based on a game of the year (ahead of “Warcraft” at 123 minutes), but the longest film adaptation of video game to date. The previous record holder was 2014’s “Need for Speed” at 130 minutes.

A new trailer for the film is expected out in the next few weeks, and the movie itself hits cinemas on December 21st.