PlayStation Studios head Hermen Hulst has spoken with both Axios and Reuters about Sony’s plans for future PC ports and live service titles.
First up, he confirms that with the exception of live service titles, future PS5 game exclusives will have to wait “at least a year” before they make the jump to the PC platform.
An exception is being made for live service games because they require a strong community and strong engagement right from the get-go and so day-and-date with PC and the PlayStation platform is currently being considered.
Both the “Horizon” and “The Last of Us” franchises are rumored to have multiplayer entries in the works which could be candidates for live-service titles. Sony also indicates it expects half of its annual releases to be on PC and mobile by 2025.
Despite all the talk of live-service titles, Hulst assures fans that the company’s signature blockbuster single-player narrative games that define the platform (and top many ‘game of the year’ lists) aren’t going away.
He says many of their top developers prefer making them and will continue to do so. He adds: “Some of our biggest titles in the single-player narrative-driven space are also our most profitable titles.”
PC ports to date include “God of War,” “Marvel’s Spider-Man Remastered,” “Horizon: Zero Dawn,” “Death Stranding,” “Days Gone,” “Journey,” “Helldivers,” and the three Quantic Dream titles (“Heavy Rain,” “Beyond Two Souls,” and “Detroit Become Human”).
PC ports of “Spider-Man: Miles Morales,” “Sackboy A Big Adventure” and “Uncharted: Legacy of Thieves Collection” are due later in the year, with “Returnal” expected to make the jump soon.