New iPhones Get Ray Tracing, Big Games

Ubisoft

Apple has announced that its just announced iPhone 15 and iPhone 15 Pro are capabale of running ray tracing natively from the hardware itself.

Apple claims the iPhone 15 Pro will get a major performance upgrade with its 3-nanometer A17 Pro chip offering a new 6-core GPU and a faster Neural Engine to become “a ridiculously powerful mobile gaming machine”.

It also introduces MetalFX Upscaling and mesh shading which enables games to create more detailed environments while drawing less power according to Apple.

The company claims its new phone offers the fastest ray-tracing performance in any smartphone to date. Qualcomm and Samsung previously introduced mobile chips capable of ray tracing.

As a result this allows them to bring several high-profile console and PC games to the platform. Specifically Capcom’s “Resident Evil 4” remake and “Resident Evil Village” which will be released for the Pro later this year with both “Assassin’s Creed Mirage” and “The Division Resurgence” coming in early 2024.

Apple’s SVP of marketing, Greg Joswiak, says this is: “the first time the console version of Assassin’s Creed will be natively available on a smartphone.”

The phones themselves will also come with a Super Retina XDR screen with OLED technology and capable of 2000 nits brightness. Preorders open up for the new phones on September 15th with a release date on September 22nd.

Source: Apple Insider, VGC