During its fourth-quarter earnings call today, Electronic Arts announced that “Star Wars Jedi: Survivor” is off to a ‘very strong’ start for the company.
The game serves as a sequel to 2019’s “Jedi: Fallen Order” and once again follows Jedi Cal Kestis (Cameron Monaghan) in a period nine years before ‘A New Hope’ (around the same time as the “Obi-Wan Kenobi” mini-series).
The game has scored very good reviews from critics, even as the title has suffered from performance issues and bugs that have only slightly affected the PS5 & Xbox versions and have heavily impacted the PC version.
The game was released less than two weeks ago, on April 28th, and early in the call, EA CEO Andrew Wilson said “millions of players” have already hopped on board. Later, he says the company was very pleased with how it’s going:
“On Jedi, we’re overjoyed. We made the bold decision to move the title six weeks to give the team the opportunity to really get to the quality of the game that they wanted. I think we’re building on where we were with Jedi: Fallen Order, and it’s certainly been a very strong launch for us.
It’s very early, I think we’re 11 days in at this point, we’re in a different kind of market dynamic, but I would tell you it’s pacing very strongly against our expectations and against Jedi: Fallen Order.”
EA is continuing with post-release patches to address bugs and performance issues. The news bodes well for the game’s director Stig Asmussen who has reportedly previously said he hopes to make this into a trilogy.
Source: VGC