EA Not Delisting “Mirror’s Edge” After All

EA

Earlier today DICE announced plans to delist arguably its most creative game to date, the 2009 parkour-themed “Mirror’s Edge,” along with several “Battlefield” games.

In a blog posting, the EA studio wrote: “As we close in on 15 years since the release of Battlefield 1943, and Bad Company 1 & 2 and Mirror’s Edge, we are announcing that their journey is coming to an end.”

They added that the games will be removed from digital storefronts on April 28th and online services for the titles will be closed on December 8th.

The move effectively renders “Battlefield 1943” useless as it’s an online-only game. The other three titles have offline single-player campaigns that will remain functional.

Since then EA has updated its blog post and removed references to “Mirror’s Edge”. They add: “An earlier version of this announcement included Mirror’s Edge. That was an error. We currently have no plans to remove Mirror’s Edge from digital storefronts.”

EA has closed the online services for various games over the past six months, including “Mirror’s Edge” in January. The company says its focus now will be on “current and future Battlefield experiences” and the company has no plans to pursue non-“Battlefield” projects.

“Mirror’s Edge” unfolds in a near-future city of towering glass buildings and a distinct bright visual aesthetic of mostly white with bold primary color usage – especially red.

The game follows the story of Faith Connors, an underground parkour courier who runs messages between locations while evading government surveillance.

The original was critically praised and sold more than two million copies worldwide at the time. In the years since it has only grown in esteem and developed a passionate fanbase. A bigger-budgeted more open-world reboot titled “Mirror’s Edge Catalyst” was released in 2016 to a more mixed response.

Source: EA