First announced at the end of 2021 during The Game Awards, the long-awaited sequel to Finnish game developer Remedy Entertainment’s famed 2010 title “Alan Wake” is proceeding as scheduled and could make it to stores this year.
The original title was remastered last year for next-generation consoles and follows best-selling Stephen King-style novelist Alan Wake as he tries to uncover the mystery behind his wife’s disappearance during a vacation in the small fictional town of Bright Falls, Washington.
So begins a terrifying journey through the heavily forested volcanic lake town where loggers, miners, and even the local fauna have become possessed by a dark presence that can only be vanquished by light.
Blending elements of Stephen King, Lovecraft and episodic television, the original game drew much acclaim for Remedy who went on to create “Quantum Break” and game-of-the-year winner “Control” which are set in the same universe as ‘Wake’.
Following the publication of the studio’s latest financial results, CEO Tero Virtala says development on the sequel is going well and the game is in a playable state at present:
“Alan Wake 2 is in full production. The game will soon have all content in place, and it is playable from start to finish. We will then move onto polishing the experience. Alan Wake is a unique brand that holds high value for the company today.”
Virtala also noted that the release of “Alan Wake Remastered” last year sadly failed to generate royalties for the studio but expects the release of the sequel will change that:
“Alan Wake Remastered has not yet generated royalties. However, we expect the sales to increase as the release of Alan Wake 2 becomes imminent and fans and new players want to experience the original story on new generation consoles.”
As previously reported, the game will be less action-oriented and more survival horror in tone than its predecessor.