Some games are designed as single player experiences, some as multiplayer, some as both. One developer who isn’t into multiplayer much is Bethesda Softworks, the company behind the “Elder Scrolls” and “Fallout” games – vast open world experiences designed with only the single player in mind.
Of course that hasn’t stopped fans asking about the possibility over the years, and recently “Fallout 4” game director Todd Howard was asked by Mashable about it. Turns out the idea was floated and even tested but ultimately rejected because it didn’t work:
“Believe it or not, every time we do a game we design a multiplayer mode just to see what we would do… Then we go, ‘Yup, we shouldn’t do that. That’s an awesome idea that is way too distracting from the main thing we want to do, which is single player’. I could see ways it would work, but development-wise, they’re very different experiences.”
Of course, that does not stop people from creating multiplayer mods for a game, something that can and has breathed new life into some old single player titles such as “Just Cause 2”.
Bethesda meanwhile has its hands full getting the single player “Fallout 4” ready in time for its November launch.