“Star Wars: Battlefront 2” To Fix First Game’s Issues

A year since the release of “Star Wars: Battlefront” on PC and consoles and the verdict seems to be that the game itself was a sales success, if somewhat thin on the ground at launch.

EA DICE took flack for offering a game that had only a few levels at startup, the rest coming via DLC, along with the notable lack of a single-player mode. During an investor briefing in Europe this week, EA CFO Blake Jorgensen discussed the game’s upcoming sequel and what to expect next from it. He says (via Gamespot):

“If there was criticism, they just wanted more. So we’re taking that criticism to heart as we build the next game and trying to address any of the issues that they had.”

Jorgensen adds that the new movies will be a part of what players will be able to see and play, and the game overall is a “much bigger, much more exciting Battlefront.” The game is currently set for a late 2017 release on PC, PlayStation 4 and Xbox One. The “Rogue One: Scarif” DLC expansion pack hits next week.