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Game News: Destiny, Overheating, Killzone

By Garth Franklin Tuesday November 5th 2013 05:52AM
Game News: Destiny, Overheating, Killzone

Destiny
Game developer Bungie says there are presently no plans for a PC version of their much anticipated title "Destiny" as doing so would stretch them too thin. They have previously said they would love to be on PC, it's just that even if it does happen, it won't be until well after the console version hits.

Bungie senior writer Eric Osborne tells IGN: "We know there are a lot of people out there asking for PC and we know that there are a lot of gamers that would willingly give us money, but what we have to do is make sure we’re focused enough to bring a good experience to any platform that we ship on. What we 100 percent are not going to do is spread ourselves so thin that it negatively harms the other platforms. So right now we have the four platforms (PS3/PS4/XB360/XB1), which is a lot to focus on."

Overheating
According to numerous developers, the rumors of the PS4 having overheating issues are completely false. The talk emerged after a PS4 console was shown a few weeks ago having overheated at a trade show after being locked in a small airtight container for hours of use.

Developers have been using devkit versions of both PS4 and XB1 and claim neither machine has any overheating issues. One says: "We’ve been using a bunch of dev kits. They’ve been on almost all the time, sometimes even over night. They’ve always stayed cool, never even gotten warm so it has never suggested the threat of a problem." [Source: DualShockers]

Killzone: Shadow Fall
Want to see what this PS4 launch title REALLY looks like? Sony have uploaded a 541Mb video file showcasing "Killzone: Shadow Fall" the way it will look on the console.

The result is a little over a minute of footage that's 1080p, 60fps and doesn't suffer from the standard problem of compression artifacts that comes with almost all streaming video. In a statement on their plot, they say:

"In order to properly demonstrate the framerate and resolution we achieve in Shadow Fall’s multiplayer, we’ve captured and lightly compressed new footage that we’re not offering through a video sharing service. Instead, we ask that you download and locally view the high-resolution, uncompressed footage directly from from us."

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