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"Legend Of Zelda" Movie Must Be Interactive?

By Garth Franklin Tuesday October 15th 2013 03:29PM
"Legend Of Zelda" Movie Must Be Interactive?

Nintendo has always been most famous for two of its franchises - Mario and Zelda. The former had his time on the big screen in the early 1990s with "Super Mario Bros.," a film so unfortunate it sunk the chances of the latter ever following.

Speaking with Kotaku this week, game designer and 'Zelda' franchise overseer Eiji Aonuma says that if a film were to be based on the franchise, it would have to be interactive:

"This is something that me and Mr. Miyamoto talked about. If we were to make a Zelda title, if we had interest in doing that, I think really what would be most important to us is to be able to play with the format of a movie, make it more interactive, like you’re able to take your 3DS into the theater and that leads you into participating in it somehow. We wouldn’t want to make it the same as any other movie. We want to somehow change what a movie is."

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