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Abrams: Trek Video Game Hurt "Into Darkness"

By Garth Franklin Saturday September 14th 2013 02:51PM
Abrams: Trek Video Game Hurt "Into Darkness"

"Star Trek: The Video Game," a game based on the J.J. Abrams reboot of the Trek franchise, remains one of the most critically reviled games of the year so far.

Abrams was well aware of the reaction, in fact he took the blow personally and in recent interview even went so far as to say the disappointment over the game may have had a direct impact on the so-so critical reaction to "Star Trek Into Darkness". He tells Gamer Hub TV:

"The last game, which was obviously a big disappointment to me, was something that we were actually involved in at the very beginning and then we sort of realized it was not going in a place where we were going to get what we wanted, so we dropped out and they continued to do it despite... y'know.

To me the video game could have been something that actually really benefited the series and was an exciting, fun game with great gameplay and instead it was not and it was something that I think, for me emotionally it hurt, ‘cos we were working our asses off making the movie and then this game came out that got, this isn't even my opinion, it got universally panned and I think that it was something without question that didn't help the movie and arguably hurt it.

So are there opportunities in the future for further "Star Trek" video games?

I think that, the thing that we all know is that anyone who loves video games and loves movies. Very, very rarely does a movie based on a game, or a game based on a movie, really work. It usually ends up being something that everyone that goes to play that feels like this was a marketing decision made by a room full of people who wanted to capitalize on a title. That's no way to make a game and no way to make a movie.

The dream is, and we're working with Valve right now on a couple projects, is to say OK, despite its existence, despite it pre-existing as a game, despite it existing as a movie, what makes this great? And starting from scratch, from a place of 'let's make this from the ground up great regardless of what's come before.'"

And that to me whether it's a video game or a book or a movie or a song, anything that is based on something else needs to exist on its own terms. And a lot of times these seem to exist as ancillary product in which case it will suck."

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