New Details On “Call of Duty: WWII”

After numerous future-set entries, this year’s annual entry in the “Call of Duty” game series takes the fighting back to where the franchise began – World War II.

Publisher Activision and developer Sledgehammer Games held media events and a public live stream last week to not just officially unveil the game but also offer a few details on it – albeit highly controlled ones.

CharlieIntel & Games Radar have done a break down of some of the features offered in the game ahead of further details to be shown at E3 in June.

Campaign players will no longer be able to hide in cover to regain full health – instead, you must rely on squad mates for medical assistance and for ammo. So losing players who offer certain abilities will change how you play.

The main story follows a dozen soldiers in the first Infantry Division on a journey that will span Normandy to the liberation of Western Europe and include such fights as the Battle of Normandy and Battle of Aachen. Codes released on a viral site suggest (but don’t confirm) that Operation Barbarossa and Operation Dunkirk may be represented in some way.

You primarily play Ronald ‘Red’ Daniels, but in part can also play Private First Class Robert Zussman (Jonathan Tucker). There’s also at least one other key playable character in the French Resistance named Rousseau. There’s also one British officer, a German family, and an African-American soldier who are key characters.

There’s a new ‘War’ mode which has been described as an “objective-based Axis vs. Allies experience” and comes on top of standard multiplayer. More on the multiplayer elements will be revealed at E3. There’s also ‘Headquarters’ which has been described as essentially COD’s variation on ‘The Tower’ from “Destiny”.

“Call of Duty: WWII” hits shelves in November.

Source: Screenrant