Microsoft used its E3 2018 press conference to announce “Halo Infinite,” the next chapter of the legendary franchise.
Developed by 343 Industries and created with the new Slipspace Engine, an announcement trailer reveals the new game engine in action – one which will be used for the future of the “Halo” franchise. Studio Head Chris Lee says in a statement:
“When we started this project, the team’s vision for the game was ambitious. So much so that we knew we had to build new tech to fully realize our goals for Halo Infinite. The E3 demo showcases some of the exciting potential of this technology – everything you see is running in-engine.
We still have a long way to go until we ship the game, so things will certainly evolve between now and the release of Halo Infinite, though the engine demo is a clear indication of the direction we are heading with our next game and a great snapshot of where our tech is right now.
I know waiting can be hard for folks who are excited for more info about the game. We are taking the time we need to make the right game and are making changes to how we approach things this time around.
The goal of the entire 343 Industries team is to make a great Halo game for our fans that also invites new players into our franchise. We will have some new and unexpected directions to take folks in and I believe the way we achieve that is to build alongside our community, iterating and improving as we go.”
Unlike with the fifth game where you could alternate between characters, the new one has you solely playing as Master Chief. The game will be released exclusively on Xbox One and Windows 10 though no date has been set.