Lovecraft’s “Mountains” Becomes A Video Game

With the exception of John Carpenter’s mash-up tribute “In the Mouth of Madness,” no-one has yet to properly adapt the work of legendary sci-fi/horror scribe H.P. Lovecraft to the big screen. For years, filmmaker Guillermo del Toro has been trying to get a film version of the author’s iconic 1931 novella “At The Mountains Of Madness” made – and so far has not had much success.

The original novella follows an Antarctic expedition that goes in search of a missing team, only to discover a giant mountain range and the remains of an ancient alien civilisation – a ghost city that’s not as abandoned as first thought. Now, a two-man Spanish game developer named Team Clockwork has come up with their own take on that particular work – a first-person video game along exploration and interactive lines rather than a shooter or platformer (though there is some shooting involved).

Created in Unreal Engine 4, the team tried to raise funds for their project back in July, but only made a few hundred Euros rather than the few thousand they required. Even so, they’ve made some progress and have just released a trailer for the beta which you can see below. More details about the game are up at MountainsGame.com