Greg Russo is arguably the most in-demand writer of the moment when it comes to turning video games into films. Russo, a lifelong gamer, emerged essentially out of nowhere recently and penned the scripts for the upcoming “Mortal Kombat” and “Resident Evil” reboots.
His writing was well-received enough his name subsequently became attached to other game-to-film adaptations including “F.E.A.R.” and “Saints Row”. However, there’s one game Russo is desperate to take a shot at adapting, one that Hollywood previously attempted an adaptation of over a decade ago and which never got off the ground – “BioShock”.
The game trilogy, which saw releases from 2007-2013, jumped between the underwater city of Rapture and sky city of Columbia as it explored two different kinds of planned utopias (one scientific, one religious) which crumbled into horrific dystopias of corruption, inequality, insanity and horror.
The games are considered some of the best made, especially in terms of art direction, and though costly they are ripe for a screen adaptation. Speaking with ComicBook.com this week, Russo revealed he’s been trying to make the film version happen because he thinks he has found a way to do it for a manageable price:
“I would love to figure out a way to do BioShock and I’ve tried. I’ve been like elbowing everybody I can possibly find, because I think I have a really awesome way to do it that would be really fun. And bring the horror of it to the forefront and hopefully keep the budget at a manageable price. But yeah, that’s one that I’d absolutely adore, that be a lot of fun to work on.”
In 2008, Take-Two Interactive and Universal Studios came to a deal for a film version which had Gore Verbinski (“The Ring,” “Pirates of the Caribbean”) to direct from a script by John Logan (“Gladiator,” “The Aviator”) but that version fell apart over budgetary issues.