EA Chief Says Their Games Are Too Hard

Appearing at the DICE Summit in Las Vegas, Electronic Arts’ CCO Richard Hilleman says he thinks the publisher’s video games like the “Dragon Age,” “Mass Effect,” “Battlefield” series and numerous sporting game franchises are still too hard for potential new players. According to Gamespot, Hilleman says:

“Our games are actually still too hard to learn. The average player probably spends two hours to learn how to play the most basic game. And asking for two hours of somebody’s time – most of our customers, between their normal family lives… to find two contiguous hours to concentrate on learning how to play a video game is a big ask.”

The answer came in response to a question about control layouts remaining consistent across games, even between different series. During the same panel, “Middle-earth: Shadow of Mordor” design director Michael de Plater said he thinks we’ll see more and more games adopt RPG systems in the future.