It may be the most successful video game film adaptation of all time, but Duncan Jones’ film take on the highly-popular game “Warcraft” isn’t looking likely to get a sequel despite suggestions of the possibility last year.
While there’s still a chance, Jones didn’t turn down a recent opportunity at a special screening in Prince Charles Square in London to talk about his plans for how the story will follow-up the first. He tells FlickeringMyth:
“This first film is about establishing the world, and showing Durotan helping his son escape a dying planet. So to me the idea over the course of three films would be for Thrall to fulfill that vision of Durotan to create a new homeland for the Orcs.
So in [the sequel] it would be the adolescent years of that baby, and anyone who does know their Warcraft stories would know it’s very much a Spartacus story that goes on with that character. I would basically follow that through.
And with the human side of it, which is a little less clear of how that would follow, but basically there is an aftermath to this film which would need to be completed. And on the Orc side you’re very much following that baby, Go’el, known as Thrall in the universe, and how he eventually creates the Orc homeland.
My fascination with trying to do Warcraft in three films and the idea of family is, I love the idea of Durotan has sacrificed himself so his son and the people he cares about can survive – I want to see that sacrifice pay off. That’s the trilogy. That’s the heart of the story.
The rest of it is mumbo jumbo names and s–t (laughs). Good s–t, because Chris Metzen is a wonderful writer, but the heart of the story is someone’s sacrifice because they thought it was worth sacrificing for, and it was a good person who has a good kid and I want that good kid to pay off.”
“Warcraft” ultimately pulled in $433 million globally from a $160 million budget, despite scathing reviews.