“World of Warcraft” creators Blizzard Entertainment have announced “Overwatch,” their first new franchise in almost two decades.
The project marks Blizzard’s first shooting game and aims to do what “Destiny” has kind of already done – merge a first person shooter with a large online world where gamers can both play through a storyline along with interacting with one another. As Blizzard is famous for creating giant worlds though, theirs could well be much bigger.
Players will take on the role of one of a dozen central superheroes, charged with protecting Earth after they helped end a war in the distant future. All characters have unique stories and features. The game itself is also played in teams.
Blizzard President Mike Morhaime says: “With every new Blizzard game, we look at our favorite aspects of a genre and put our own spin on things. Our goal with Overwatch is to create an awesome [shooter] experience that’s more accessible to a much wider audience while delivering the action and depth that shooter fans love.”
The question is what can they bring to the table in a genre that’s already overcrowded and, for the first time in many years, is begnning to show signs of being on the wane.