Bioware’s “Mass Effect: Andromeda” has been averaging scores in the 7/10 range, a decided drop from the 9s the previous games in the series managed. Part of that is due to the backlash against the ending of the third game, and part of it is due to the new one being more a spin-off than a true fourth game.
But most of it is due to the game, being WAY larger than any of the previous games in the series and being handled by a completely new development team, has resulted in an obvious drop in quality control – manifesting in poor character animation, clunky dialogue, a short changing of some of the relationships (notably the same sex ones) and plenty of bugs.
It’s a shame because reviewers who’ve played well beyond the ten-hour early access have been singing the game’s praises for all its RPG options, its massive planetary levels and some of its narrative elements. It’s ambitious, epic in scope and often beautiful which makes the glitches and few weak elements stand out more.
Now, a little over a week since the game hit shelves, BioWare has steped up and respond to criticism with the company saying they plan to share more of [their] immediate plans with fans on Tuesday, April 4th with the hope that there’ll be improvements on what’s to come here.
“Mass Effect: Andromeda” is currently available for purchase on PC, Xbox One, and PS4.
— BioWare (@bioware) March 30, 2017